May 03, 2006, 05:29 PM // 17:29
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#1
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Rest En Pieces [RIP]
Profession: Me/W
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Please make Frenzy stack with Infuse
I was very disappointed when I found out I don't immediately kill myself when I do infuse health with frenzy. In fact, frenzy seems to have no effect on infuse health at all.
This must change.
I think making frenzy stack with infuse will open up a few powerplay combos and extend the variety we see in PvP, at make things more interesting on the whole.
Thoughts?
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May 03, 2006, 05:32 PM // 17:32
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#2
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Frost Gate Guardian
Join Date: Jul 2005
Location: I wander.
Profession: Mo/R
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I don't like that. I DON'T want to kill myself instantly when I pay 50% life... and it gets doubled.
It's a cute idea, but I think it's too narrow.
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May 03, 2006, 05:37 PM // 17:37
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#3
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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dear mithie,
i know that things might be really difficult for you right now, but suicide is not the answer. you have a lot to look forward to, and you should try to experience the game to the fullest.
have you considered seeking counseling? it might help you be able to tackle your problems better. even if you don't do it for yourself, please, do it for us. we care.
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May 03, 2006, 07:36 PM // 19:36
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#4
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Infuse Health
Lose half your current health. Target other ally is healed for 100-129% of the amount you lost.
Frenzy
For 8 seconds, you attack 33% faster, but take double damage.
Nowhere in Infuse Health's description does it say it does damage to yourself.
__________________
People are stupid.
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May 03, 2006, 08:18 PM // 20:18
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#5
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Damnit Savio you beat me to it.
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May 03, 2006, 08:45 PM // 20:45
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#6
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Life sacrifice (like with infuse health and certain blood spells) are not considered damage.
If you want Frenzy to cause infuse to kill yourself, then you might as well have double degen from vampiric weapons while Frenzying as well
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May 03, 2006, 09:27 PM // 21:27
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#7
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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The definition of Infuse is quite clear there as Savio said.
But what about Illusion of Weakness + Frenzy?
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May 03, 2006, 09:43 PM // 21:43
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#8
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Desert Nomad
Join Date: May 2005
Location: Belgium
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same illusion = health loss not damage
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May 03, 2006, 09:45 PM // 21:45
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#9
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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These are just technicalities with words. The bottom line is it would simply be insane to make frenzy double all forms of health loss, especially health loss that you inflict on yourself. I'm not quite sure why you are requesting such a thing in fact.
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May 03, 2006, 10:59 PM // 22:59
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#10
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Wilds Pathfinder
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
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There are better ways of killing self for minion factories... which are pretty pointless now, since you can only have 10 minons anyway.
If you are to kill yourself, you might as well give your allies some energy
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May 03, 2006, 11:08 PM // 23:08
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#11
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Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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What an odd request. O_o
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May 04, 2006, 12:43 AM // 00:43
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#12
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Forge Runner
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endure pain + defly pain + infuse , wait some time (with a vampiric)
GG
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May 04, 2006, 12:46 AM // 00:46
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#13
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Re:tired
Join Date: Nov 2005
Profession: W/
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This thread is so ridiculous.
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May 04, 2006, 12:48 AM // 00:48
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#14
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Jungle Guide
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^ What are you talking about???/////
I feel this change is crucial and should be implemented asap.
/signed, /doublesigned, and sealed with a big carebear hug.
PS: Frenzy on a monk is elite.
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May 04, 2006, 02:48 AM // 02:48
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#15
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Infuse health is not damage. Nor is it sacrificing. If you want to kill yourself quickly, use awaken + bip
Or if you're really leet, use illusion of weakness.
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May 04, 2006, 06:17 AM // 06:17
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#16
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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Quote:
Originally Posted by art_
^ What are you talking about???/////
I feel this change is crucial and should be implemented asap.
/signed, /doublesigned, and sealed with a big carebear hug.
PS: Frenzy on a monk is elite.
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If you bothered to read the post 10 above you... you would see why this WOULDNT make sense at all. You dont take damage, you lose half health.
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May 04, 2006, 06:51 AM // 06:51
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#17
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by shardfenix
Infuse health is not damage. Nor is it sacrificing. If you want to kill yourself quickly, use awaken + bip
Or if you're really leet, use illusion of weakness.
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Actually, I find that just spamming BiP is a faster way to die.
Awaken the blood - 1 second cast. BiP = 1/4 second cast, no cooldown
Awaken then 2 BiPs - 1.5 seconds
3 BiPs - 0.75 seconds
Assuming no aftercast on eaither (I've not seen one on BiP) you die in half the time if you don't use awaken first
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May 04, 2006, 09:11 AM // 09:11
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#18
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Banned
Join Date: Aug 2005
Guild: We are all pretty [ugly]
Profession: W/
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i wanna see wammos kill themselves /signed looooooooooolerx
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May 04, 2006, 11:21 AM // 11:21
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#19
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Krytan Explorer
Join Date: Feb 2006
Location: Nottingham, UK
Guild: GV
Profession: W/
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Quote:
Originally Posted by Song Rui
i wanna see wammos kill themselves /signed looooooooooolerx
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I see this every time I play GW...
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May 04, 2006, 01:26 PM // 13:26
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#20
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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This thread is weird... well not the entire thread, just a couple of posts.... the signed ones... omg...
I better sign it before someone takes this thing seriously
/notsigned
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